Project | Unity | FMP | Cyborg Zombie Shooter

Prototype

Project HSSSZ

Project HSSSZ is a Unity-based cyborg-zombie shooter built for my FMP. It uses a procedural maze generator, cover placement system, and a Nemesis-style AI that learns from player behaviour.

Overview

HSSSZ is my FMP: a sci-fi cyborg-zombie shooter built in Unity with a procedural maze system.

The project experiments with a Nemesis-style AI that tracks the player's behaviour over multiple runs and adapts future encounters.