Portfolio · phant9m.dev

Prince Malongaaka Phant9m

Game programmer and creative technologist. I build systems-heavy experiences across Roblox, Unity and Unreal — focusing on movement, combat, AI and immersive worlds you can actually feel.

Focus Areas

  • • Advanced movement & combat systems
  • • Procedural levels & AI behaviour
  • • Portfolio-ready, polished prototypes

What I work with

Game Dev: Unity, Unreal Engine 5, Roblox Studio
Languages: C#, C++, TypeScript, Lua
Web: Next.js, React, Tailwind CSS
Tools: Git/GitHub, Cloudflare, Linux
Focus: Gameplay systems, combat, AI, movement

Featured projects

In progress · more coming

About me

I'm a London-based developer studying Games Programming and building a portfolio of systems-driven projects across engines and platforms. I enjoy designing movement, combat and AI as much as I enjoy polishing the final player experience.

Outside of game dev, I explore cybersecurity, AI tools and creative media — everything that feeds back into building smarter, more reactive games.

Contact

For collaborations, opportunities or questions about any of my projects, you can reach me via email or LinkedIn. A current CV is also available.