Project | Unreal Engine 5 | C++

In Progress

Shadows / UE5 Movement System

This Unreal Engine 5 project is my playground for advanced character movement: sliding, wall-climbing, parkour-style traversal and more, built in a mix of C++ and Blueprints.

Overview

The UE5 movement system project is all about feel: momentum, responsiveness and satisfying traversal.

I use C++ for the core movement logic and Blueprints for quick iteration on tuning, effects, and camera behaviour.